
Vader's attempts to breed a perfect apprentice from the original Starkiller's DNA leads to the creation of the clone who, possessing his predecessor's memories and realizing he will similarly be betrayed, escapes Vader. Players control a clone of Starkiller, the first game's protagonist and Darth Vader's secret apprentice who sacrificed himself after helping to form the Rebel Alliance. The Force Unleashed II is described as the "dark entry" in the series, and a more personal story for the game's protagonist than the first game.

The game takes place approximately six months after the events of the first game, and a year before the film A New Hope. The game was released in the United States on October 26, 2010, in Australia on October 27, and throughout Europe on October 29 for the PlayStation 3, Xbox 360, and Wii consoles, as well as Windows and the Nintendo DS and iOS portable devices. It is the second installment of The Force Unleashed multimedia project, and the sequel to Star Wars: The Force Unleashed (2008). I am still hopeful that I can at the very least dump these lua files from PS3/360 to make life much easier, but only time will tell.Star Wars: The Force Unleashed II is an action-adventure video game developed and published by LucasArts. Since some of the scripts are responsible for model/FX placement and we would likely have to do that manually this means that we will probably have stuff floating in the sky or rotated funky until we figure out the coordinate system and even then this will take weeks of debugging. I have noticed that most levels follow a very similar format for specific script sequences.

Without the editor and certainly without help from multiple people re-writing these files could take months. The lua files contains a bunch of scripting that is very level specific. It looks to me like the LUA files are generated by the editor when it spits the level out after being built.

ATM the only way to get the DLC operational seems to be to rebuild these files from scratch. There a ton of LUA files missing from the PC DLC files. It looks like I may have better luck there than on the 360 where everything is encrypted in a currently unknown format. I am still looking into the PS3 files for this mod.
